Mobile
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- Introducing Quick Heal
- Allows for Shield and Health consumables to be used more easily.
- When health or shields are below 100 (max) - the quick heal button will display on screen.
- Separate button that needs to be added manually from the HUD Layout Tool.
- Button Icon displays the current priority items from the player’s inventory
- Priority 1 - Chug Jug over all other healing items
- Priority 2 - Health over Shield items
- Priority 3 - MedKit over Bandages.
- Priority 4 - If shields are below 50, Small Shields
- Priority 5 - If shields are greater or equal to 50, Shield Potions
- Added an “X” (Exit) button to close several screens where the “Close” button was too small.
- Players will now get an error message if they try to update the game but have insufficient storage space.
Bug Fixes
- Fixed an issue where outfits wouldn't be displayed properly after logging out and back in.
- Aim assist and Auto fire can no longer be used to fire at players using a Shadow Bomb
- Fixed an issue for Android players encountering an error when trying to watch live matches.
- Fixed an issue with doors and ziplines being interactable from long distances.
- Centered Events and Challenges screens on devices with a 4:3 display.
- Fixed an issue with the Combat/Build Mode button bringing players back into combat mode mid-animation.
- Fixed an issue where the names of an eliminated team remained under the spectated player.
- Controller blueprint appears correctly when viewed with devices with a wider screen.
Creative Bug Fixes
- Fixed an issue with the selection arrows being difficult to select.
- Global Control UI now displays consistently.
- Fixed an issue with sound effects playing in a loop while players hold a grenade.
- Players can now consistently use a controller to access the Show Details menu.
- Fixed an issue where scores would not properly display at the beginning of the match.