FNCS Divisional Cups - Chapter 7 Season 3 - Official Rules
FNCS Divisional Cups - Chapter 7 Season 3 - Official Rules
These are the Official Rules (“Rules”) for the FNCS Divisional Cups (“FNCS Divisional Cups” or “Event”), which is hosted by or on behalf of Epic Games, Inc. (“Epic”). These Rules are a legal agreement between you and Epic for your participation in the Event.
Table of Contents
1. Introduction and Acceptance
2. Event Structure
3. Player/Team Rules
Attachment A: Scoring System
Attachment B: Schedule
Attachment C: Event Prizes
1. Introduction and Acceptance
1.1 Introduction. These Rules are designed to protect the Event, and are intended to help ensure that it is fun, fair, and free from Toxic Behavior (as defined in Section 8.1).
1.2 Acceptance of these Rules. By participating in the Event, including by joining any Session or Match in the Event, or by clicking to accept these Rules, you agree to these Rules. References to “you,” “your,” and “each player” mean you and, if you are a Minor (as defined in Section 1.3), your parent or legal guardian, as the case may be.
1.3 Minors. If you are under 18 years of age (or the age of majority as defined in your country of residence) (a “Minor”), you must have permission from your parent or legal guardian to agree to these Rules and to participate in the Event. In addition, if you are a Minor, your parent or legal guardian must also agree to these Rules on behalf of themselves and your behalf. If you’re the parent or guardian of a Minor, you need to accept the Rules. If you accept the Rules as the parent or guardian of a Minor, you confirm you’re the Minor’s parent or legal guardian and you agree to supervise and be fully responsible for their participation in the Event, including compliance with these Rules.
1.4 Changes to the Rules. Epic may change these Rules from time to time by notifying you of such changes by any reasonable means, including by posting revised Rules online at https://www.fortnite.com/competitive/rules-library. By continuing to participate in the Event, you are agreeing to the updated Rules. If you do not agree to the updated Rules, you must withdraw your participation in the Event.
2. Event Structure
2.1 Key Terms.
“Cabined Account” means an Epic Games Cabined Account.
“Elimination” means an occurrence where one player entirely depletes the HP and Shield (if any) of another player. Subject to Section 7.1.2, Elimination credit is determined by (a) the action feed located at the bottom left corner of the gameplay screen, and (b) the UI illustrating the total number of Eliminations earned during a single Match. However, Elimination credit shall not be awarded to a player for any portion of a match following such player’s Elimination.
“Event Administrator” means any Epic employee, agents or member of the Event admin team, broadcast team, production team, event staff, or anyone else engaged by Epic for the purpose of running the Event.
“Leaderboard” means the in-game leaderboard for each Session.
“Match” means a single instance of competition within Fortnite that is played until a player or team achieves a Victory Royale.
“Ranked” means Fortnite’s ranked, competitive mode composed of eight (8) ranks (each, a “Rank”) separated into twenty-two (22) divisions (each, a “Division”) as follows:
Bronze Rank: Division I
Bronze Rank: Division II
Bronze Rank: Division III
Silver Rank: Division I
Silver Rank: Division II
Silver Rank: Division III
Gold Rank: Division I
Gold Rank: Division II
Gold Rank: Division III
Platinum Rank: Division I
Platinum Rank: Division II
Platinum Rank: Division III
Diamond Rank: Division I
Diamond Rank: Division II
Diamond Rank: Division III
Elite Rank: Division I
Elite Rank: Division II
Elite Rank: Division III
Champion Rank: Division I
Champion Rank: Division II
Champion Rank: Division III
Unreal Rank
"Region” means the matchmaking region in which the Event is hosted. There are currently seven (7) regions: North America Central (NAC); North America West (NAW); Europe (EU); Asia (ASIA); Brazil (BR); Middle East (ME); Oceania (OCE).
“Session” means a set of Matches that is played until a winner or multiple winners are determined by one of the following methods: (a) completion of a set number of Matches or (b) completion of a set time period.
“Victory Royale” means an occurrence where a player or team meets the victory conditions of the current game mode of the Match being played. Typically, this refers to obtaining a first-place placement finish.
“FNCS Division” means the player’s rank that they obtain in the FNCS Divisional Cups. There are three (3) FNCS Divisions, each an “FNCS Division” and collectively the “FNCS Divisions”:
- FNCS Division 1
- FNCS Division 2
- FNCS Division 3
- FNCS Division 4
- FNCS Division 5
2.2 Event Format and Scoring.
The Event will be played using “Duos” and “Battle Royale” settings.
2.2.1 Format Summary. These FNCS Divisional Cups will consist of five (5) events: FNCS Division 1 Cup, FNCS Division 2 Cup, FNCS Division 3 Cup, FNCS Division 4 Cup, and FNCS Division 5 Cup. The FNCS Division 2, 3, 4, and 5 Cups will have two (2) Sessions for each week of competition. The FNCS Division 1 Cup will have three (3) Sessions for each week of competition.
2.2.2 FNCS Division 1 Cup.
For each week’s FNCS Division 1 Cup (“Division 1 Cup”), all eligible players on a Duos team (as determined by Epic in accordance with these Rules) must have advanced into FNCS Division 1 in their respective Region by either (a) qualifying from the previous Season, or (b) advancing from a previous FNCS Division 2 Cup (“Division 2 Cup”) as listed in Section 2.2.4. Teams must meet one of these advancement criteria (items (a) or (b)) in their respective Region by the start of such Division 1 Cup to be eligible to queue up and compete during the Division 1 Cup Session window as listed in game, in each case as applicable.
For each week’s Division 1 Cup, teams will compete in either one (1) or two (2) Sessions (“Day 1” and “Day 2”). Each Session will last approximately three (3) hours. Teams may participate in a maximum of eleven (11) Matches during a single Division 1 Cup Session. Teams will earn points based on the scoring system listed in Attachment A (as applicable). Points earned from each week’s Sessions will be added together to determine the total score for the week for advancement purposes as stated below. Matches for a Division 1 Cup Session will count only if the match begins before such Session window closes.
At the conclusion of the applicable Day 2 Division 1 Cup Session, and subject to the terms and conditions herein, the top 50 point earning teams across both Sessions that week will advance and be able to queue up for the next weekly Division 1 Cup finals Session (“Weekly Division 1 Finals”). It will not be possible to enter the next Weekly Division 1 Finals Session without ranking in a Region’s top 50 teams during the applicable Day 1 and Day 2 Sessions of the week.
For the Weekly Division 1 Finals of the applicable week, each Session will last approximately three (3) hours, with a new Match starting approximately every thirty (30) minutes. Teams may participate in a maximum of six (6) Matches during a Weekly Division Finals Session. If a team fails to queue for the playlist and/or misses the start time for a given Match, it will be considered to have finished in (or tied for) last place with zero Eliminations for that missed Match. Teams will earn points based on the scoring system listed in Attachment A (as applicable). Matches for a Weekly Division 1 Finals Session will count only if the Match begins before such Session window closes.
At the conclusion of the applicable Weekly Division 1 Finals Session, the top point earning teams as listed on the Leaderboard from each Region will be awarded prizes as set out in Section 2.5.1.
Once a player competes in a Division 1 Cup Session, they are then locked to that Division Cup in that Region for the remainder of that week. By way of example only, if a player competes in a Week 1 EU Division 1 Cup Session, they cannot compete in other Week 1 EU Divisional Cups. They are then free to choose which Division they play in for the following week. For clarity, players may participate in FNCS Divisional Cups in multiple Regions for a given week, so long as they are eligible and meet the criteria to compete in that Region’s FNCS Divisional Cup.
2.2.4 FNCS Division 2 Cup.
For each week’s FNCS Division 2 Cup, all eligible players on a Duos team (as determined by Epic in accordance with these Rules) must have advanced into FNCS Division 2 or above in their respective Region by either (a) qualifying from the previous Season, or (b) advancing from a previous Division 3 Cup (“Division 3 Cup”). as listed in Section 2.2.5. Teams must meet one of these advancement criteria (items (a) or (b)) in their respective Region by the start of such Division 2 Cup to be eligible to queue up and compete during the Division 2 Cup Session window as listed in game, in each case as applicable.
For each week’s Division 2 Cup, teams may compete in any Day 1 or Day 2 Session. Each Session will last approximately three (3) hours. Teams may participate in a maximum of eleven (11) Matches during a single Division 2 Cup Session. Teams will earn points based on the scoring system listed in Attachment A. Matches for a Division 2 Cup Session will count only if the Match begins before such Session window closes.
At the conclusion of the applicable Division 2 Cup Session, and subject to the terms and conditions herein, the top point earning teams in each Region will advance and be able to queue up for the next available Division 1 Cup Session in that Region. It will not be possible to enter the next available Division 1 Cup Session without ranking in a Region’s top teams during the applicable Division 2 Cup Session as follows:
All Regions: Top 50 teams on Division 2 Cup Leaderboard
Once a player competes in a Division 2 Cup Session, they are then locked to that Division Cup in that Region for the remainder of that day. By way of example only, if a player competes in a Week 1 Day 1 EU Division 3 Cup Session, they cannot compete in the Week 1 Day 1 EU Division 1, 2, 4, or 5 Cup. They are then free to choose which Division they play in for the following day/week. For clarity, players may participate in FNCS Divisional Cups in multiple Regions for a given day/week, so long as they are eligible and meet the criteria to compete in that Region’s FNCS Divisional Cup.
2.2.5 FNCS Division 3 Cup.
For each week’s FNCS Division 3 Cup, in EU and NAC, all eligible players on a Duos team (as determined by Epic in accordance with these Rules) must have advanced into FNCS Division 3 or above in their respective Region by either (a) qualifying from the previous Season, or (b) advancing from a previous Division 4 Cup (“Division 4 Cup”). as listed in Section 2.2.5 by the start of the Division 3 Cup Session to be eligible to queue up and compete during the applicable Division 3 Cup Session window as listed in-game; in all other Regions, all eligible players on a Duos team must have advanced into Gold Rank (or higher) in Battle Royale Ranked, Zero Build Ranked, or Reload Ranked Modes in their respective Region by the start of the Division 3 Cup Session to be eligible to queue up and compete during the applicable Division 3 Cup Session window as listed in-game.
For each week’s Division 3 Cup, teams may compete in any Day 1 or Day 2 Session. Each Session will last approximately three (3) hours. Teams may participate in a maximum of eleven (11) Matches during a single Division 3 Cup Session. Teams will earn points based on the scoring system listed in Attachment A. Matches for a Division 3 Cup Session will count only if the Match begins before such Session window closes.
At the conclusion of the applicable Division 3 Cup Session, and subject to the terms and conditions herein, the top point earning teams in each Region will advance and be able to queue up for the next available Division 2 Cup Session in that Region. It will not be possible to enter the next available Division 2 Cup Session without ranking in a Region’s top teams during the applicable Division 3 Cup Session as follows:
All Regions: Top 100 teams on Division 3 Cup Leaderboard
Once a player competes in a Division 3 Cup Session, they are then locked to that Division Cup in that Region for the remainder of that day. By way of example only, if a player competes in a Week 1 Day 1 EU Division 3 Cup Session, they cannot compete in the Week 1 Day 1 EU Division 1, 2, 4, or 5 Cup. They are then free to choose which Division they play in for the following day/week. For clarity, players may participate in FNCS Divisional Cups in multiple Regions for a given day/week, so long as they are eligible and meet the criteria to compete in that Region’s FNCS Divisional Cup.
2.2.6 FNCS Division 4 Cup.
For each week’s FNCS Division 4 Cup, in EU and NAC, all eligible players on a Duos team (as determined by Epic in accordance with these Rules) must have advanced into FNCS Division 4 or above in their respective Region by either (a) qualifying from the previous Season, or (b) advancing from a previous Division 5 Cup (“Division 5 Cup”) as listed in Section 2.2.5 by the start of the Division 4 Cup Session to be eligible to queue up and compete during the applicable Division 3 Cup Session window as listed in-game.
For each week’s Division 4 Cup, teams may compete in any Day 1 or Day 2 Session. Each Session will last approximately three (3) hours. Teams may participate in a maximum of eleven (11) Matches during a single Division 4 Cup Session. Teams will earn points based on the scoring system listed in Attachment A. Matches for a Division 4 Cup Session will count only if the Match begins before such Session window closes.
At the conclusion of the applicable Division 4 Cup Session, and subject to the terms and conditions herein, the top point earning teams in each Region will advance and be able to queue up for the next available Division 3 Cup Session in that Region. It will not be possible to enter the next available Division 3 Cup Session without ranking in a Region’s top teams during the applicable Division 4 Cup Session as follows:
EU and NAC: Top 200 teams on Division 4 Cup Leaderboard
Once a player competes in a Division 4 Cup Session, they are then locked to that Division Cup in that Region for the remainder of that day. By way of example only, if a player competes in a Week 1 Day 1 EU Division 4 Cup Session, they cannot compete in the Week 1 Day 1 EU Division 1, 2, 3, or 5 Cup. They are then free to choose which Division they play in for the following day/week. For clarity, players may participate in FNCS Divisional Cups in multiple Regions for a given day/week, so long as they are eligible and meet the criteria to compete in that Region’s FNCS Divisional Cup.
2.2.7 FNCS Division 5 Cup.
For each week’s FNCS Division 5 Cup, in EU and NAC, all eligible players on a Duos team must have advanced into Gold Rank (or higher) in Battle Royale Ranked, Zero Build Ranked, or Reload Ranked Modes in their respective Region by the start of the Division 5 Cup Session to be eligible to queue up and compete during the applicable Division 5 Cup Session window as listed in-game.
For each week’s Division 5 Cup, teams may compete in any Day 1 or Day 2 Session. Each Session will last approximately three (3) hours. Teams may participate in a maximum of eleven (11) Matches during a single Division 5 Cup Session. Teams will earn points based on the scoring system listed in Attachment A. Matches for a Division 5 Cup Session will count only if the match begins before such Session window closes.
At the conclusion of the applicable Division 5 Cup Session, and subject to the terms and conditions herein, the top point earning teams in each Region will advance and be able to queue up for the next available Division 4 Cup Session in that Region. It will not be possible to enter the next available Division 3 Cup Session without ranking in a Region’s top teams during the applicable Division 4 Cup Session as follows:
EU and NAC: Top 400 teams on Division 5 Cup Leaderboard
Once a player competes in a Division 5 Cup Session, they are then locked to that Division Cup in that Region for the remainder of that day. By way of example only, if a player competes in a Week 1 Day 1 EU Division 5 Cup Session, they cannot compete in the Week 1 Day 1 EU Division 1, 2, 3, or 4 Cup. They are then free to choose which Division they play in for the following day/week. For clarity, players may participate in FNCS Divisional Cups in multiple Regions for a given day/week, so long as they are eligible and meet the criteria to compete in that Region’s FNCS Divisional Cup.
2.2.8 Advancements.
Teams may advance into the Division 1 Cup through any one (1) of the following methods:
All Regions: Qualified during Previous Season
All Regions: Top 50 in previous day’s Division 2 Cup
Once a team advances into the FNCS Division 1 in a particular Region, they will remain there for the remainder of the season for future Sessions, and will be eligible to play in Division 1, 2, 3, 4, or 5 Cup Sessions in that Region for each future week.
Teams may advance into the Division 2 Cup through any one (1) of the following methods:
All Regions: Qualified during Previous Season
All Regions: Top 100 in previous day’s Division 3 Cup
Once a team advances into a Division in a particular Region, the players in that team will be eligible to play in Sessions in that Region for that Division or any lower Divisions.
Teams may advance into the Division 3 Cup through any one (1) of the following methods:
EU and NAC: Qualified during Previous Season
EU and NAC: Top 200 in previous day’s Division 4 Cup
OCE, ASIA, ME, BR, NAW: Ranking Gold or above in Battle Royale Ranked, Zero Build Ranked, or Reload Ranked Modes
Once a team advances into a Division in a particular Region, the players in that team will be eligible to play in Sessions in that Region for that Division or any lower Divisions,
Teams may advance into the Division 4 Cup through any one (1) of the following methods:
EU and NAC: Qualified during Previous Season
EU and NAC: Top 400 in previous day’s Division 5 Cup
Once a team advances into a Division in a particular Region, the players in that team will be eligible to play in Sessions in that Region for that Division or any lower Divisions
Teams may advance into the Division 5 Cup through any one (1) of the following methods:
EU and NAC: Ranking Gold or above in Battle Royale Ranked, Zero Build Ranked, or Reload Ranked Modes
2.2.9 Tiebreakers.
Tiebreakers will be determined in the order presented here: (1) total points scored; (2) total Victory Royales in the Session; (3) average Eliminations in the Session; (4) average placement per Match in the Session; and finally (5) total seconds survived across all Matches.
2.2.10 Platforms. Players acknowledge and agree that the Event is cross-platform, other players may participate in the Event on different platforms (i.e., PC, console, or mobile (as applicable)), and that different platforms may offer features, such as controllers, player interface, and/or ability to individualize certain game settings/sensitivities, etc., which may arguably provide a competitive advantage to one platform over another. Epic makes no adjustments in the Event to accommodate different platforms, and it is each player’s responsibility to select the platform they use to participate in the Event.
2.3 Schedule. The tentative schedule and dates for Events is set forth in Attachment B. Dates may be changed; final dates and times will be displayed in-game.
2.4 Rescheduling. Epic may, in its sole discretion, change the schedule, the date and/or the game mode for any Match or Session of the Event. However, Epic will inform players of any changes at its earliest convenience.
2.5 Prizes.
2.5.1 Subject to Section 2.5.2, prizes will be awarded to each team (divided evenly between the two (2) players) based on its placement within the Leaderboard at the conclusion of the applicable Weekly Division 1 Finals Session. The specific prize awards are set forth in Attachment C.
2.5.2 Prize Restricted Regions. NOTWITHSTANDING THE FOREGOING OR ANY OTHER PROVISION OF THESE RULES TO THE CONTRARY, IF YOU ARE AN INDIVIDUAL RESIDING IN TURKEY OR RUSSIA (EACH, A “PRIZE RESTRICTED REGION”), YOU ACKNOWLEDGE AND AGREE THAT YOU ARE NOT ELIGIBLE FOR NOR ENTITLED TO WIN ANY PRIZES IN CONNECTION WITH THE EVENT.
2.5.3 Prizing Information.
Only eligible, ranked players who do not reside in a Prize Restricted Region (as determined by Epic in its sole discretion) will be eligible to receive the applicable prizes set forth in Section 2.5.1 (“Winning Players”). No other player will be entitled to win any prizes in connection with the Event.
Prizes are awarded “as is” with no warranty or guarantee, either express or implied. Prizes are not transferable or assignable and cannot be transferred by Winning Players. Non-cash prizes (if any) cannot be redeemed for cash. All prize details are at the sole discretion of Epic. Winning Players are not entitled to any surplus between actual retail value of prize and approximate retail value, and any difference between approximate and actual value of the prize will not be awarded. Winning Players are responsible for any costs and expenses associated with prize acceptance and use not specified herein as being provided. Winning Players may not substitute a prize, but Epic reserves the right, at its sole discretion, in case of justified reasons, to substitute a prize (or portion thereof) with one of comparable or greater value. Additional terms and conditions may apply to acceptance and use of a prize.
Potential Winning Players will be notified by Epic of their status as a potential Winning Player at the email address associated with such players’ Epic Games Account (“Epic Account”) within sixty (60) days of completion of the applicable Event Session, or such other time as reasonably required by Epic for such notification, and will be subject to verification of eligibility pursuant to Section 3 and compliance with these Rules. Potential Winning Players must keep the Epic Account that they used to compete in the Event active throughout the verification of eligibility process.
Upon formal notification from Epic, a potential Winning Player shall have forty five (45) days from the date such notice was emailed to respond and provide (1) any information or materials requested by Epic for purposes of verification of eligibility pursuant to Section 3 and (2) the Release (as defined below). Such response from a potential Winning Player must be delivered to the email address from which Epic’s notification was sent or, at Epic’s sole option, another email address specified in the notification. The date of receipt by Epic shall be decisive for a potential Winning Player’s compliance with the deadlines set forth in this Section 2.5.3.
In the event of (a) the failure by any such player to (i) keep the Epic Account that such player used to compete in the Event active throughout the verification of eligibility process or (ii) timely respond to any notification or request for materials or information; or (b) any such player being unable to accept or receive the prize for any reason (including for failure to satisfy eligibility requirements at all times throughout participation in the Event up until the receipt of prize, or for failure to provide the necessary tax and payment information through Epic’s approved tax and payment processing vendors), or (c) finding the player has violated the Competitive Integrity rules (or any equivalent rules as the case may be) for any past event (“Past Event”) organized by Epic, if the prizes for such Past Event have not yet been paid to such player, then such player shall be disqualified as a potential Winning Player, and such player shall not be entitled to win any prizes in connection with the Event or Past Events. In such cases, no alternate Winning Player will be named, and Epic shall have the right, in its sole and absolute discretion, to (y) award any prize amounts that would have otherwise been awarded to such disqualified player as part of a future Fortnite competitive event or (z) award any such prize amounts to non-profit causes and efforts. A Winning Player will only be announced once the verification of eligibility process has been completed by Epic pursuant to these Rules.
Winning Players will also be required to provide certain payment information to Epic, including any required tax information forms, in order to receive the prizes. Epic may withhold payment of the prizes if the Winning Player fails to provide the applicable payment forms to Epic in a timely manner.
PRIZES ARE SUBJECT TO APPLICABLE INTERNATIONAL, FEDERAL, STATE, AND LOCAL TAXES (INCLUDING, BUT NOT LIMITED TO, INCOME AND WITHHOLDING TAXES) AND IT IS THE RESPONSIBILITY OF EACH WINNING PLAYER TO (I) CHECK WITH SUCH WINNING PLAYER’S LOCAL TAX ADVISOR TO DETERMINE WHICH TAXES APPLY TO SUCH WINNING PLAYER AND (II) PAY SUCH TAXES TO THE APPROPRIATE TAX AUTHORITY. It is Epic's policy to withhold tax at the backup withholding rates in effect for US and non-US residents. Prize income and tax withholding will be reported on forms (y) 1099-MISC for US residents and 1042-S for non-US residents, and (z) any other relevant tax forms as may be required by applicable law.
Epic will determine the payment method for the prizes in its sole discretion and, except as otherwise required by applicable law, all payments will be made directly to the Winning Player in such Winning Player’s capacity as an individual (or, if a Minor, to the Winning Player’s parent or legal guardian). No prize payments will be made by Epic to any organization, company, or other entity. Each Winning Player will be provided a Prize Acceptance and Release Form (“Release”). Unless restricted by applicable law, each Winning Player (or, if a Minor, such Winning Player’s parent or legal guardian) will be required to complete and submit the Release in accordance with the deadlines set forth in this Section 2.5.3. In addition, by accepting a prize, the Winning Player agrees (or such Winning Player’s parent or legal guardian agrees) to release Epic from any and all liability, loss, or damage arising from or in connection with awarding, receipt, and/or use or misuse of prize or participation in any prize-related activities.
3. Team Rules.
3.1 Duo
During the Event, all players on a team must be present and partied up together to participate. If a team does not have all members present and partied up together by the start time for a given Match, it will be considered to have finished in (or tied for) last place with zero Eliminations for that Match.
3.1.1 All members of a team that are eligible to receive a prize as set forth in Section 2 must meet the eligibility requirements set out in Section 3 in order to be eligible to receive such prizes. If one member of a team fails the verification of eligibility process, all members of that team will be disqualified as Potential Winning Players, and that team shall not be entitled to win any prizes in connection with the Event. However, if a team member resides within a Prize Restricted Region, that shall not automatically force a disqualification of the other team member as a Potential Winning Player.
3.1.2 Except as otherwise expressly set forth herein, all of the Event Administrators’ rights pursuant to these Rules relate to and are exercisable against the team as a whole and each individual member of the team. If any right of disqualification arises as to any individual member of the team, then the Event Administrator may exercise the right of disqualification against the team as a whole.
3.1.3 Earned qualification spots (as applicable) cannot be transferred, sold, traded, or gifted to any person or organization. This means that earned qualification spots will always be connected directly to the entire team as a whole.
Attachment A
Scoring System
Scoring System – FNCS Divisions
Victory Royale: 65 points
2nd: 56 points
3rd: 52 points
4th: 48 points
5th: 44 points
6th: 40 points
7th: 38 points
8th: 36 points
9th: 34 points
10th: 32 points
11th: 30 points
12th: 28 points
13th: 26 points
14th: 24 points
15th: 22 points
16th: 20 points
17th: 18 points
18th: 16 points
19th: 14 points
20th: 12 points
21st: 10 points
22nd: 8 points
23rd: 6 points
24th: 4 points
25th: 2 points
Each Elimination:
EU, NAC (FNCS Division 2, 3, 4): 1 point
OCE, ASIA, ME, BR, NAW (FNCS Division 2): 1 point
OCE, ASIA, ME, BR, NAW (FNCS Division 3): 0 points
EU, NAC (FNCS Division 5): 0 points
(FNCS Division 1): 2 points
(FNCS Division 1 Weekly Finals): 4 points
Attachment B
Schedule
All final times and dates for the Event Sessions are listed in-game.
Attachment C
Prizes
Weekly Division 1 Finals
Subject to Section 2.5.2, the following prizes, in United States Dollar, will be awarded to each team (divided evenly between the two (2) players) based on its placement within the Leaderboard at the conclusion of the applicable Weekly Division 1 Finals Session.
Event Prizes - OCE
Rank Prize
1st $2,000
2nd $1,000
3rd $500
4th $400
5th $300
6th - 20th $200
Event Prizes - Asia
Rank Prize
1st $2,000
2nd $1,000
3rd $500
4th $400
5th $300
6th - 20th $200
Event Prizes - Middle East
Rank Prize
1st $2,000
2nd $1,000
3rd $500
4th $400
5th $300
6th - 20th $200
Event Prizes - Europe
Rank Prize
1st $10,000
2nd $5,000
3rd $2,500
4th $2,000
5th $1,500
6th - 7th $1,000
8th - 10th $800
11th - 20th $600
21st - 40th $400
Event Prizes - Brazil
Rank Prize
1st $3,000
2nd $2,000
3rd $1,000
4th $600
5th $400
6th - 10th $300
11th - 20th $200
Event Prizes - NAC
Rank Prize
1st $6,000
2nd $3,000
3rd $1,800
4th $1,200
5th $900
6th - 7th $750
8th - 10th $600
11th - 20th $450
21st - 40th $300
Event Prizes - NAW
Rank Prize
1st $3,000
2nd $2,000
3rd $1,000
4th $600
5th $400
6th - 10th $300
11th - 20th $200
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